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Please use this identifier to cite or link to this item:
http://hdl.handle.net/2014/42198
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| Title: | Large terrain modeling and visualization for planets |
| Authors: | Myint, Steven Jain, Abhinandan Cameron, Jonathan Lim, Christopher |
| Keywords: | mapping clip mapping SimScape terrain digital elevation map graphics processing unit (GPU) |
| Issue Date: | 2-Aug-2011 |
| Publisher: | Pasadena, CA : Jet Propulsion Laboratory, National Aeronautics and Space Administration, 2011. |
| Citation: | 4th IEEE International Conference on Space Mission Challenges for Information Technology, Palo Alto, California, August 2-4, 2011 |
| Abstract: | Physics-based simulations are actively used in the design, testing, and operations phases of surface and nearsurface planetary space missions. One of the challenges in realtime simulations is the ability to handle large multi-resolution terrain data sets within models as well as for visualization. In this paper, we describe special techniques that we have developed for visualization, paging, and data storage for dealing with these large data sets. The visualization technique uses a real-time GPU-based continuous level-of-detail technique that delivers multiple frames a second performance even for planetary scale terrain model sizes. |
| URI: | http://hdl.handle.net/2014/42198 |
| Appears in Collections: | JPL TRS 1992+
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